25
Sep
The Convex Polyhedron and Polygon Sorting What Does
The initiateClass() Method The BouncingBoxWorld Constructor The initiateClasses() Method The init() Method The run() Method The paint() Method Building on the Example: Collisions and Object Interactions The Constructor The update() Method Collision Handling The interestedOfCollisionWith() Method The handleCollisionWith() Method Using a Template to Simplify Designing New Objects Creating the Game Layer How the Game Layer Works The Game Layer Classes The cmAbstractStaticObject Class The cmAbstractMovingObject Class The cmAbstractStaticStructure Class The cmAbstractMovingStructure Class The cmAbstractStaticScenery Class The cmAbstractMovingScenery Class The cmAbstractVehicle Class The cmAbstractPlayer Class The cmAbstractWeapon Class The cmAbstractRound Class Implementing a Simple 3D Game The Tank, Extending cmAbstractPlayer The Constructor The die() Method The Tank Remains, Extending cmAbstractMovingScenery The Constructor The update() Method The Glider, Extending cmAbstractPlayer The Constructor The update() Method The die() Method The Glider Remains, Extending cmAbstractMovingScenery The Buildings, Extensions of cmAbstractStaticStructure The Missile Launcher, Extension of cmAbstractWeapon The Constructor
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